The Wildsea is a post-fall fantasy tabletop roleplaying game set in a rampant ocean of verdant green.
Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride. You play a wildsailor, part of a motley crew consisting of humanity’s weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you’ll journey across the lingin’ tide discovering new locations, pursuing desires, and avoiding the woes of the deep.
The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths?
The Wildsea’s world is vast and rich, inspired by stories like Sunless Sea, Bastion, and the Bas-Lag Trilogy. The game uses a narrative, fiction-first d6 dicepool system that draws inspiration from games like Belly of the Beast, Blades in the Dark, and 13th Age. At every turn it asks, what life will you and your crew make among the open green waves?